Aug 01, 2005, 07:30 PM // 19:30 | #21 |
Furnace Stoker
Join Date: Jun 2005
Location: So Cal
Guild: The Sinister Vanguard
Profession: Me/
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So with throw dirt and whirling... I trust the effects are cumulative, but how much does it actually reduce the chance of being hit?
Frankly, I can't take too many hits from an aatax. Plus... does throw dirt outlast Dust trap for blindness? Need to check that... |
Aug 01, 2005, 07:34 PM // 19:34 | #22 | |
Jungle Guide
Join Date: Mar 2005
Location: No Idea
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Quote:
So in game mechanics, with whirling, aegis, and melee, this is how it goes. Dice roll for Aegis, 50% chance. If it rolls past Aegis then: Dice roll for Melee Ward, 50% chance. If it rolls past Melee Ward then: Dice roll for Whirling Defense, 75% chance. My math sucks, and it'd be nice if someone could explain how you calculate the total, but let's just say it's less then 25% by a significant amount. |
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Aug 01, 2005, 07:38 PM // 19:38 | #23 | |
Furnace Stoker
Join Date: Jun 2005
Location: So Cal
Guild: The Sinister Vanguard
Profession: Me/
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Quote:
Hmm, me likey. |
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Aug 01, 2005, 07:41 PM // 19:41 | #24 | |
Lion's Arch Merchant
Join Date: Jun 2005
Location: Blue Island (think Chicago)
Profession: Me/N
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Quote:
Blind is 90% and whirling is 75, so: 1/10 * 1/4 = 1/40 or .025 -> 2.5% chance of hitting. That said, bladeds seem to hit me more often than that, so I'm not sure if they've got some special, "see sorta well in the dark" property going for 'em. -Diomedes |
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